Some commentors were postulating that AI researchers are discounting more fluid games such as the RTS StarCraft. The comments then devolved into a discussion of what would make the AI fair to ...
By employing very high-level StarCraft 2 strategies, and taking advantage of some weaknesses in the enemy AI, he was able to lock the zerg into an effective stalemate. Davey's breakdown of his ...
AlphaGo’s weaknesses with creative and unexpected moves in the final of the five-game match, today, according to ...
Except for the really terrible Nintendo 64 port, StarCraft has always been bound to desktop and laptop PCs. Blizzard could take the code for StarCraft, port it to an ARM platform, put a version on ...
We asked a couple of AI experts for an update. Google engineer Jeff Dean, who leads the Google Brain project, went further: "'StarCraft' is our likely next target." "Starcraft," released in 1998 ...
I thought I was playing against the computer AI, is JaeDong to have said in a post-game interview.
Rather, he said strategy was the most decisive key to winning the game, and Starcraft AI still was way behind humans in blueprinting strategies as well as making unplanned actions spontaneously.